Shared Gems 2012 – kansainvälinen peliseminaari

Shared Gems 2012 -international Game Seminar

The Venue: Metropolia – Hämeentie 161, Helsinki.
Check out the program and info about the distant participation through Connet Pro & Twitter

Toivotamme tervetulleeksi kulttuurin ja luovan alan korkeakouluopiskelijat, joita kiinnostaa peliala, sen monimuotoisuus ja moniammatillisuus. Peliala on syönyt monia eri palikoita ja kaipaa rakentajakseen monen eri ammatin edustajia. Oletko sinä yksi heistä? Miten pelialalle pääsee, miten sieltä löytää oman paikkansa?

We welcome students of higher education in the fields of creative industries, culture and media. Shared Gems 2012 aims to define how different creative professions are related to game business. Our event focuses on the development of students’ career choices – we care for your future. Insight will be provided by professionals from the game field near and far.

Seminaarissa kuullaan suomalaisten ja ulkomaisten pelialan ammattilaisten alustuksia ja kommenttipuheenvuoroja. Ilmoittaudu nyt!

Hit the ”ilmoittaudu” button to registrate and be part of Shared Gems 2012: learn from the professionals, participate and network.


Petri Purho – WTF is… Game Design?

Programmer / Kloonigames
Petri Purho is best known as the creator of Crayon Physics Deluxe. He´s also
known for his 7 day game prototypes.

Samuli Snellman -Art direction and graphic production for social and mobile games

Samuli is an Art director with long experience in the game industry and startup scene. He was part of the core team of Frozenbyte and Rocket Pack (now sold to Disney interactive), and set the visual style for games like Trine and was art director and graphic designer behind the award winning Crayon Physics Deluxe. Recently Samuli has worked as Senior artist at Crytek GMBH (Frankfurt), and is currently Lead Artist at wooga (Berlin), creating the look and feel for a world class social game and leading the art team.

Ari Pulkkinen – Music & audio branding in games

After 8 years of professional work in game industry, Ari has been making games like Trine (PS3/PC), Angry Birds franchise (multiplatform), Dead Nation (PS3), Outland (PS3/360) and recent iStore hit Bike Baron. These games have received rave reviews and praise for their soundtracks and sound design.

Giuliano Cremaschi

Giuliano Cremaschi is a professional with 10 year experience in Social and Casual Gaming, Social Media, Virtual Worlds and MMOs. Currently, Giuliano is co-founder, CEO and Creative Director of Cute Attack, a mobile gaming startup located in Helsinki, Finland.

During his career, Giuliano has covered several key functions within these fields – creative director, designer, campaign manager, and virtual economy expert. Such a holistic experience helps him to understand what makes Social and Casual Gaming tick.

Prior to founding Cute Attack, Giuliano was working as Creative Director, Social Media and Social Gaming, at Crytek, developing GFACE, a next-gen social network for sharing and free to play gaming. He has also worked for 5 years at Habbo (Sulake Corporation), the world’s first and most successful social hangout. At Habbo, he covered several key roles and contributed to the product’s global success.

Annakaisa Kultima

Panel: How to – Success in Game Business?


KooPee Hiltunen / Neogames


Mari Mäntylä / Digital Chocolate

Leena Hoppania / Soficom Finland

Timo Argillander / Digital Media Finland

Antti Ikonen / Aalto University

Programme – ohjelma

30.5.-1.6. PRE-EVENT
SG2012 48HRSJamTime
Groups of students gather to co-create games in 48 hrs period.

FRIDAY, June 1st SHARED GEMS 2012 seminar

11:00 Registration opens at Hämeentie 161

12:00 Opening of the Event
Milla Laasonen, Project Vyyhti: It’s all about Attitude

12:15 SG2012 48HRS JamTeams – Game Dev Results
Noora Heiskanen and the Jammers

13:00 Art direction and Graphic Production for Social and Mobile Games
Samuli Snellman

13:30 WTF is….Game Design?
Petri Purho

14:00 Coffee break

14:30 Banzai!
The Joy and Folly of setting up a Gaming Startup
Giuliano Cremaschi

15:00 Music & Audio Branding in games
Ari Pulkkinen

15:30 Panel of Professionals
How to succeed in Game Business? Is Start Up the only option to accomplish success? How to start a career in Game Industry?

17:00-17:30 Final Remarks – the Outcome
Annakaisa Kultima

Evening continues…

Networking Nightclub – speakers, panelists and students are invited

17:30- Doors Open & Snack Break
18:00-19:00 Speed Networking – guided meeting session: students meet the speakers, panelists and other employers of the game industry / Hosted by producer Aija Korhonen
19:00-21:30 Free Networking
21:30-22:00 Good nite!

Jaa juttu eteenpäin:

Verkostot, yrittäjyysosaaminen ja yhteistoiminnallisuus luovilla aloilla